“There is no tragedy in it, for only in the end can a beginning be born.”
These words define the world and spirit of this epic tale. What appears to be a story of destruction is, at its core, a story of choice, sacrifice, and rebirth.
Set in a collapsing world shaped by ancient magic and forgotten orders, this narrative explores what happens when humanity loses the very heart of existence—and must decide whether it deserves to reclaim it.
This is the story of the Crimson Core, the Prism Wizard, the Iron Order, and the final ascent toward salvation: the Infinity Tower.
The Crimson Core And The Fall Of The World
Long before chaos consumed the land, the Crimson Core was believed to be the heart of the world itself. It was not merely a source of power but a symbol of balance, sustaining harmony between nature, magic, and humanity. Its light governed the skies, the tides, and the unseen forces that held reality together.
Everything changed on the day the Prism Wizard stole the Crimson Core from humanity.
When its light went out, the world did not simply darken—it began to unravel. The Core’s absence was an announcement, not a warning. It declared the apocalypse had begun.
A World Consumed By Catastrophe
With the Crimson Core extinguished, the world fell into chaos at every level. The skies became battlegrounds of nature and magic, filled with violent storms carved with ancient runes that no living scholar could fully understand. These symbols were remnants of a forgotten age, awakened by the imbalance left behind.
The oceans rebelled next. Tides rose higher than ever before, swallowing coastlines, destroying ports, and erasing civilizations that had stood for centuries. Entire cultures vanished beneath the waves, remembered only in broken records and fading legends.
As if storms and floods were not enough, plagues spread across the land. Crops withered, animals turned hostile, and sickness followed travelers like a curse. Misfortune became a constant companion, and hope grew rare.
The world was not dying—it was being judged.
The Iron Order: Guardians Of A Fading Light
For centuries, the Iron Order stood as the final shield between the Continent and complete annihilation. Forged in an era of endless wars, the Order was built on discipline, sacrifice, and unwavering loyalty to humanity’s survival.
The Iron Order did not rule kingdoms. It did not seek glory. Its sole purpose was protection—holding back the darkness that constantly threatened to return. Through countless battles, internal betrayals, and devastating losses, the Order endured.
But even the strongest shield can crack.
As disasters multiplied and faith in the world’s future faded, the Iron Order faced its greatest test. The ancient texts spoke of a final solution, one that demanded everything and promised nothing.
That solution was the Infinity Tower.
The Infinity Tower: A Path To Salvation Or Damnation
Rising beyond the edge of the sky itself, the Infinity Tower is not merely a structure—it is a challenge to existence. Said to have been built by forces older than the world, the Tower stands outside the rules of time, space, and morality.
Within it lie ten vaults.
Each vault is a world of its own.
Each world holds a trial.
Each trial demands a price.
The Tower does not promise victory. It only asks a question: Is saving the world worth what you must become to do it?
Ten Vaults, Ten Worlds, Ten Judgments
The Infinity Tower is divided into ten vaults, each representing a different aspect of existence—strength, wisdom, sacrifice, fear, memory, and loss. These are not simple tests of combat or intelligence. They are psychological, moral, and spiritual confrontations.
Some vaults challenge the body to its limits, forcing crusaders to endure impossible odds. Others attack the mind, resurrecting regrets, failures, and forgotten sins. A few are said to judge the soul itself, stripping away lies until only truth remains.
Many who enter the Tower never return.
Those who do are never the same.
The Last Crusade Begins
When all other options failed, the Iron Order made its final decision. It would launch one last Crusade—not across lands or seas, but upward, toward the Infinity Tower.
This moment became known as the Red Crusade.
Named for the blood already spilled and the sacrifices yet to come, the Red Crusade was not an army marching toward victory. It was a procession of souls walking toward uncertainty.
Veteran knights marched beside scholars, warriors alongside broken survivors. None were promised survival. All were promised purpose.
The Lesser Dragon: A Spark In The Dusk
Among the ranks of the crusaders walks an unexpected figure—a young one, a lesser dragon. Not a legendary beast of fire and destruction, but something smaller, stubborn, and fiercely alive.
In a world drowning in despair, this young dragon represents something rare: potential.
Though considered weak by ancient standards, the lesser dragon carries a spark that refuses to die. It is curious where others are afraid, hopeful where others are resigned. In the midst of dusk, it burns quietly.
Its presence raises questions no prophecy can answer. Is power defined by strength, or by the will to continue when everything is lost?
A Journey Without Witnesses
Those who seek salvation in the Infinity Tower will be the last to know if the world survives.
This is the cruel truth of the Red Crusade.
No cheering crowds wait at the base of the Tower. No songs will celebrate the climb. The crusaders march knowing that if they fail, no one will remember their names—because there may be no one left to remember them.
And if they succeed, the world they save may never know the cost.
Themes Of Sacrifice And Moral Choice
At its heart, this story is not about defeating evil with brute force. It is about sacrifice and the weight of decision. Every vault in the Tower asks a version of the same question: What are you willing to lose?
Power demands identity. Survival demands morality. Hope demands pain.
The Red Crusade challenges the idea of heroes. There are no flawless champions here—only individuals making impossible choices in a broken world.
Violence And Maturity Of The World
Rated for audiences aged 12 and above, the story contains moderate violence that serves narrative purpose rather than spectacle. Battles are intense but meaningful, emphasizing consequence rather than glorification.
Loss is permanent. Wounds—physical and emotional—shape characters long after the fighting ends. This maturity grounds the fantasy, making the apocalypse feel real and earned.
A World Beyond Good And Evil
One of the most compelling aspects of this narrative is its refusal to divide the world into simple categories of good and evil. The Prism Wizard is not merely a villain; the reasons behind the theft of the Crimson Core remain shrouded in mystery.
The Tower itself does not judge intentions—only outcomes.
In this world, even salvation may come at a terrible cost, and destruction may carry the seeds of renewal.
The Meaning Of The End
“There is no tragedy in it, for only in the end can a beginning be born.”
This line echoes through every aspect of the story. The apocalypse is not portrayed as a failure, but as a transformation. Whether humanity survives or not, the world will change.
The Infinity Tower stands as a final mirror, reflecting not just what the world is, but what it deserves to become.
